Chapters
0 / 213 completeClassic
0 / 25 completeCustom room
Level generator
Choose a board and special tiles, then generate one room or begin an endless run that keeps using these settings.
Normal floors and walls are always used. Selected special tiles are guaranteed to appear.
Developer diagnostics
Live generator
Waiting to generate.
No optimization cycle yet.
Requires 0 shifts
Shifts: 0
Moves: 0
Saved solution
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How to play
Swipe on the grid or use the Arrow keys to move the active color. A move is only allowed when the same direction is open for both colors.
Tap a color or use Switch to choose which color will move. Guide each colored square onto its matching outlined goal.
Pieces: choose the green or red piece, then move it one tile.
Goals: each color must reach its matching outlined goal.
Wall: blocks both pieces.
Shadow gate: your selected piece can enter it, but it blocks the other piece's space check.
Dawn barrier: blocks your selected piece, but does not block the other piece's space check.
Dizzy tile: if the other piece stands here, the usual space rule is reversed.
Color walls: a green wall blocks red; a red wall blocks green. The matching color can pass.
Character colors
Choose two different colors for your pieces and goals.